3D monitors are a thing of the past, but Lenovo seems to disagree since it created the ThinkVision 27 3D monitor. However, what makes it different is it is intended for professionals who need the benefits of 3D visualization. The concept monitor doesn’t need glasses or projector trickery of any sort for it to seamlessly create 3D visuals.
Lenovo ThinkVision 27 3D – Tale of the Tape
The Lenovo ThinkVision 27 3D will have an IPS panel with a 3840 x 2160 resolution for 2D and dual 1920 x 2160 in 3D mode. It has 310 cd/m2 brightness output and a 1000:1 contrast ratio, along with up to 99% coverage of the P3 and Adobe RGB gamuts. It’s also factory-calibrated for both since it is aimed at the prosumer market.
The monitor uses two stages to achieve its 3D effect, starting with the eye-tracking cameras and the screen’s switchable lenticular lenses. This enables the monitor to project separate images for each eye, delivering sharp stereo vision and depth. It’s complicated, but we’re very excited to get our hands on a demo unit.
The second stage of the 3D system is Lenovo’s 3D Explorer software, which provides tools and enhancements for 3D-enabled programs. Lenovo is also releasing an SDK for devs so they can create compatibility with the ecosystem. This means that there won’t be a lot of supported programs when this monitor arrives, but there’s bound to be some in the future.
And while all other specs are still in the dark, Lenovo did tell the story of why they are creating this monitor. The company said that it is for immersive creation, connection, and collaboration. That points to live 3D modeling, which eliminates the need for a GPU heavyweight that aids 3D rendering. That applies not only to engineering but also to content creation, education, and maybe some holographic-like visual realism during calls.
The Lenovo ThinkVision 27 3D is slated for a Q1 release next year, but the bad news there is its projected price. It is estimated to cost around $3000 easily, so it’s not going to be for everyone. We’ll share more details once they become available to us.
About the Author: Paolo has been a gaming veteran since the golden days of Doom and Warcraft and has been building gaming systems for family, friends, and colleagues since junior high. High-performance monitors are one of his fixations; he believes that every citizen’s right to enjoy one. He has gone through several pieces of hardware in pursuit of every bit of performance gain, much to the dismay of his wallet. He now works with Monitornerds to scrutinize the latest gear to create reviews that accentuate the seldom explained aspects of a PC monitor.
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